The following table lists the supported file formats. To export deep images (in scanline OpenEXR format), use a Deep Write node ( Deep > DeepWrite). To import deep images (either in DTEX or scanline OpenEXR format), use a Deep Read node ( Deep > DeepRead).To import lights from an FBX file, use the Light node ( 3D > Lights > Light). To import cameras or transforms from Alembic or FBX files, use the Camera node ( 3D > Camera). To write them out again, use the WriteGeo node ( 3D > Geometry > WriteGeo). To import and export geometry objects from Alembic, FBX, or OBJ files, use the ReadGeo node ( 3D > Geometry > ReadGeo).When you render new images from Nuke ( Image > Write), you can use a file name extension to specify format.Regardless of format, Nuke converts all imported image sequences to its native 32-bit linear RGB colorspace.The file name extension is not used to determine file format, which allows flexibility with naming conventions in a production environment. When you import images with a Read node ( Image > Read), Nuke analyzes the contents of the file to determine the format.When importing and exporting files, remember the following:
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